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April 21st

Welcome, readers. There’s a lot of looking back in critical games writing this week, which makes sense to me, since for many it’s a holiday weekend and we are in kind of a lull period between GDC and...

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April 28th

Welcome back, readers. So, when I expressed the hope last week that there would be provocative critical takes on the new Mortal Kombat game released this week, I didn’t mean this. But why should I...

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May 5th

Hello readers! This week’s labour abuse spotlight is on NetherRealm, and the story runs pretty much the whole way through the studio’s history. I hate that my touching on this is practically a weekly...

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May 12th

Welcome, readers (and Happy Mother’s Day to those who observe it today!). In reflecting on the major labour stories in games news this week, I think it’s important to keep in mind that while everyone...

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May 19th

Welcome back, readers. While there has been no shortage of bad press about crunch in games development over the last several months (and rightly so), it seems that there are still large studios who...

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May 26th

Welcome back, readers. So, gaming disorder, huh? That’s a thing this week. I’m interested to see what kinds of critical responses emerge on this topic over the coming weeks, and how that influences (or...

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June 2nd

Welcome back, readers, and happy Pride Month! Many of this week’s selections can be related back to the notion of inclusivity in some way. The decisions you make as a designer to include (or not...

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June 9th

Welcome back, readers! E3 is next week? I guess? We’ve got a very timely piece this week on the damaging effects of hype, which I enjoyed a great deal and which you can find below. On the academic...

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June 16th

Welcome back, readers, and happy Father’s Day to y’all who celebrate it. E3 has come and gone, and readers and especially writers are no doubt in recovery mode after the annual avalanche of coverage on...

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Assassin’s Creed III

Critical Distance is proud to present this Critical Compilation of Ubisoft’s Assassin Creed III, curated by Gilles Roy. A history scholar with game design training at Montreal’s INIS, Gilles is also...

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June 23rd

Welcome back, readers. First of all, if you haven’t already checked out Gilles Roy’s stellar Critical Compilation on Assassin’s Creed III, I can’t recommend it enough! After so many sequels, III...

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June 30th

Welcome back, readers. Sorry, I can’t answer the phone right now (what’s a phone. . . ?). Mario Maker 2 is out, and I am in deep. Pride Month draws to a close today, and we’ve got a selection of great...

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July 7th

Welcome back, readers. This week sees the launch of the inaugural issue of ROMchip, an open-access, history-oriented journal of games. I, umm, think this is pretty cool? And it’s amazing to see so many...

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July 14th

Welcome back, readers. Friends, I am in my element this week. People are writing about old JRPGs, queerness, accessibility, inclusivity, and bad toys from the 90s. Oh, and writers are taking the...

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July 21st

Welcome back, readers. So a delightful trove of documents and materials have surfaced this week detailing the early development history of the The Sims and how queerness was an integral–and...

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July 28th

Welcome back, readers. I’m in the middle of my first summer doing this Senior Curator thing, and truth be told, I was a little worried that critical games writing would slow down a bit in these months....

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August 4th

Welcome back, readers. I’m always surprised, in an exciting, fun kind of way, by how writers seem to sync up with one another from week to week on different topics in ways that aren’t necessarily...

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August 11th

Welcome back, readers. Take a deep breath. Give yourself some space to be still, to practice gentleness, if you can. I’m going to go ahead and throw up a Content Notification here, as I’m about to work...

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August 18th

Welcome back, readers. For a discourse that doesn’t exist, there’s a whole lot of cool stuff going on in critical games writing this week. Keep reading, keep writing, and keep making good shit happen,...

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August 25th

Welcome back, readers. I find I’ve been short on words the last couple of weeks. Maybe it’s end-of-summer blues, maybe it’s just the usual ebb and flow of my energy as a grad student who wears too many...

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