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June 13th

Welcome back, readers. For this issue, the cool thing I want to plug first is the TTRPG Charity Bundle for Trans Support currently being hosted over on Itch throughout the month of June. There’s some...

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Queer Games Criticism in 2021 (so Far)

Welcome back gaymers! Pride Month is a year-round affair here at Critical Distance–the same goes for Wrath Month–but all the same it feels timely in June to highlight some of the best damn queer-themed...

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June 20th

Welcome back, readers. If you happen to be looking for cool indie games to buy this weekend made by Black creators, this thread details some good starting points. This particular thread’s a year old...

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June 27th

Welcome back, readers. This week we’re plugging the Queer Games Bundle over on Itch, which brings together 200+ games from indie creators for the price of a single AAA title, and which runs for roughly...

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May 2021

Welcome back, readers. Gosh, this is a very late video-content roundup. It’s been one of those months. Sometimes these things get away from you (in this case ‘things’ meaning ‘watching vods about...

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July 4th

Welcome back, readers. At the time of this issue’s publication, you have a few hours (about 8?) left to pick up the Queer Games Bundle over on Itch if you’ve been meaning to but haven’t yet! Around the...

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July 11th

Welcome back, readers. And thanks for waiting. A little later this time around, but also a little longer. Lots of interviews this week, and some reviews too! I hope you find a piece or two below you...

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July 18th

Welcome back, readers. With a number of sites entering the slow summer post-E3 period or taking some much needed rest, I’ve decided to just roll with having a lighter issue this week. Hope everybody is...

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June 2021

Welcome back, readers. Hello from Australia, where most of the country is back in lockdown. How are the rest of you doing? Something about a deadly heat dome? Apparently the Olympics are on? Okay. This...

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June 25th

Welcome back, readers. If you read us regularly, you’re probably now familiar with reports of the legal proceedings filed against Activision Blizzard in response to a pervasive workplace culture of...

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August 1st

Welcome back, readers. I don’t have any major site updates to share this week, but if you aren’t doing so already, give Uppercut a dang follow and maybe check out their Patreon. Reporting often falls...

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August 8th

Welcome back, readers. Things remain a little quieter this week in the back half of summer, but we’re still here with a slate of new, urgent, and provocative critical pieces gathered here for your...

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August 15th

Welcome back, readers. We return this week, as always, with another issue of timely, valuable, offbeat, fun, difficult, and important criticism. There are no major site updates to discuss this time...

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August 22nd

Welcome back, readers. It’s another quiet week around the site in a distinctly unquiet world. If you’ve been feeling angry and powerless watching the catastrophic conclusion of the American Empire’s...

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July 2021

Hello there, readers. Yes, I’ve returned to bring you a fresh collection of videos about videogames for the twenty-second month in a row. I hope you’re well! The weather here is fine. It’s true that...

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August 29th

Welcome back, readers. Before we get going, I’d just like to bring your attention to Connor’s latest video roundup! As always, the continuing support of our readers makes this work possible. This Week...

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September 5th

Welcome back, readers. There’s a lot of discourse this week on art–the value it creates (or doesn’t), the responsibility it bears (or doesn’t). Some of it is frankly tiring, and I don’t mean that as a...

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September 12th

Welcome back, readers. The past and future feature heavily in this week’s issue as writers re-evaluate prior legacies and weigh in on future trends. No major updates around the site to discuss this...

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Adrienne Shaw | Keywords in Play, Episode 14

https://mcdn.podbean.com/mf/download/x9kyp3/14-adrienne-shaw-draft.mp3 Download “Keywords in Play” is an interview series about game research supported by Critical Distance and the Digital Games...

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September 19th

Welcome back, readers. We’re running a shorter issue this week, albeit one that ended up being fairly tightly themed around history and memory, be it via how games depict history, or how they...

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