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March 25th

Zoya is 20,000 ft in the air on a plane flight at the moment, so you’re stuck with me as your stand in for this week. This is This Week In Videogame Blogging! Guns Videogames are once again the ever...

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Dark Souls

It is said there exists, somewhere in the world, a Dark Souls bible. The primeval design document for From Software’s opaque opus. It may be kept in rotting cell, or a locked chest. It may be stashed...

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April 1st

Discussion about guns and unionization looms large in games criticism this week. This roundup features the most important writing on these topics and more – but first, I want to bring your attention to...

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February-March Roundup: History

Rest at ease friends of BoRT, the day of April Foolishness is another note in history. And like so much of the history that makes us we can (re)examine, (re)consider, and (re)interpret the story it...

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April 8th

This week’s roundup features writing on the Far Cry games’ ambivalence, and reflections the uncomfortable ways games make us relate to our own minds. But first, This Week in Videogame Blogging brings...

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April 2018: The Long Journey

We’ve knocked out three of the twelve months in our gentle meander down the year 2018, and it’s a pathway that can neither be rushed nor slowed. All we can do is look forward to the next nine months...

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April 15th

Videogames: where frustration and inconvenience can be enjoyable. This week’s roundup features writing on the design and portrayal of economic systems, emotional loops, and physical structures for...

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April 22nd

How does sound affect videogame storytelling and the effect that games have on our emotions? This latest roundup features a fantastic section on soundtracks, as well as writing on sexism, social...

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April 29th

This week’s writing on games picks up on gendered dynamics, dad games, and religion. Settle in for another roundup of This Week in Videogame Blogging. Ad hoc In writing on games and history, we have on...

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April Roundup: The Long Journey

The month has passed, and even if we haven’t yet climbed the mountain, cast the ring into the fires, or defeated the evil wizard, we’re spent some time dwelling on the process and the scope of this...

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May 6th

The history of literature and politics blends with the history of games this week, as a number of critics examine games’ relationships to cultural works from across time. Meanwhile, God of War...

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May 13th

In this week’s roundup, there are some fascinating questions about how and why to look at games critically, as well as writing on accessibility, narrative, and interactive systems! Mindsets This week...

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May 2018: Haste

Whoa, this month got started very quickly, didn’t it? Jeez, what a mess. I was in such a rush to finish last month’s festivities, the beginning of this month came storming up zipped right by me. In all...

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May 20th

True to fashion, first day on the job and I’m late. Hey everyone, I’m Austin, I’m a new contributor filling in this week for Zoyander, if you wanna know more about me, click on some of this stuff! But...

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May 27th

It’s a lovely week for games criticism, with poignant examinations of grief and in-depth study of strategy among other delights. This is our roundup of The Week in Videogame Blogging (and other forms...

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June 3rd

This Week in Video Game Blogging we take a more theory-oriented and sensitive turn. The main themes in writings produced this week revolve around how video games adapt and appropriate styles and...

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June 10th

It’s been an intense week for games criticism, with important news stories as well as intriguing and troubling new releases. This Week in Videogame Blogging has you covered, with a roundup of all the...

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June 17th

Are you so bloody bored of E3? Well, this roundup of the week’s insightful critical writing is pretty much an E-zero. No consumer hype here, just earnest, authentic examinations of games that already...

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HIRING: Could you be our next Senior Curator?

After an illuminating and exciting time as Senior Curator these past three years, I’m looking for someone to take over this role and keep pushing Critical Distance forward. If you’re interested in...

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June 24th

Worlds are created and destroyed within computers. Spaces are created through code and protected through play. Many videogame critics take on the role of observing and examining these new and...

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